White Castle. Drunk Mode.

White Castle. Drunk Mode.

Christany Sendar
  • 2021
  • Advertising and Digital Design
  • Image
  • Campaigns
  • Digital art (visual works)
Diving into research and observing human behavior is my guide to discovering and understanding patterns, problems, and, most importantly, people. That's the strategist in me. I'm completely immersed in the culture and beliefs of the brand, the people, and current world events and their effects. Once I've understood the challenge and the people who face it, the fun begins. The brand, problem, people, and culture can differ greatly. My job as a creative is to be invested in finding the way to connect them together. The more opposite the aspects are, the more excited I get. That's the art director in me. I have the privilege of helping others see things differently, experience things differently, and impact their lives. To create something beautiful, functional, and long-lasting that adds fun, ease, and value to life. That is the creative in me.
OxiClean. Mess Now. Clean Later.

OxiClean. Mess Now. Clean Later.

Christany Sendar
  • 2021
  • Advertising and Digital Design
  • Image
  • Posters
  • Advertising campaigns
  • Campaigns
  • Digital art (visual works)
Diving into research and observing human behavior is my guide to discovering and understanding patterns, problems, and, most importantly, people. That's the strategist in me. I'm completely immersed in the culture and beliefs of the brand, the people, and current world events and their effects. Once I've understood the challenge and the people who face it, the fun begins. The brand, problem, people, and culture can differ greatly. My job as a creative is to be invested in finding the way to connect them together. The more opposite the aspects are, the more excited I get. That's the art director in me. I have the privilege of helping others see things differently, experience things differently, and impact their lives. To create something beautiful, functional, and long-lasting that adds fun, ease, and value to life. That is the creative in me.
The Faraway by Audible

The Faraway by Audible

Leard Scott
  • 2021
  • Advertising and Digital Design
  • Video
  • Computer animation
  • Digital art (visual works)
I am a person who has lived in Manhattan for most of his life. But I don't mind that, as it has helped me find my creative talent. I love to create and design artwork that has an impact on people, whether that be small or big, but hopefully it makes someone's day. That can range from posters, videos, an app/website, or even a redesign. To put it simply, that is my goal: To always create work that will impact someone in some way.
The Glitched Text

The Glitched Text

Leard Scott
  • 2021
  • Advertising and Digital Design
  • Image
  • Print ads
  • Posters
  • Digital art (visual works)
I am a person who has lived in Manhattan for most of his life. But I don't mind that, as it has helped me find my creative talent. I love to create and design artwork that has an impact on people, whether that be small or big, but hopefully it makes someone's day. That can range from posters, videos, an app/website, or even a redesign. To put it simply, that is my goal: To always create work that will impact someone in some way.
Destructoid Redesign

Destructoid Redesign

Leard Scott
  • 2021
  • Advertising and Digital Design
  • Image
  • Web sites
  • Digital art (visual works)
I am a person who has lived in Manhattan for most of his life. But I don't mind that, as it has helped me find my creative talent. I love to create and design artwork that has an impact on people, whether that be small or big, but hopefully it makes someone's day. That can range from posters, videos, an app/website, or even a redesign. To put it simply, that is my goal: To always create work that will impact someone in some way.
#Onthego by the JDRF Poster Campaign

#Onthego by the JDRF Poster Campaign

Nicole Ruffino
  • 2021
  • Advertising and Digital Design
  • Image
  • Posters
  • Campaigns
  • Digital art (visual works)
Growing up in such a rapidly growing digital age, I've always found it captivating to see how humans create and find solutions. As I prepare to begin my professional career as a designer, I look back at how I have evolved as a UX/UI designer. In my work, I explore a variety of digital apps and products that are focused on providing a better user experience to solve human-centered problems. As we adapt to a more digital world, I use my background research and design skills to enhance products and services in my work, such as the JetBlue App and Brolly. I understand the wants and needs of users to create meaningful experiences, and how one may navigate to achieve their goals. Combined with modern aesthetics and user research, I create products that help users achieve their goals.
Lovebar Microsite

Lovebar Microsite

Nicole Ruffino
  • 2021
  • Advertising and Digital Design
  • Image
  • User interfaces
  • Digital art (visual works)
Growing up in such a rapidly growing digital age, I've always found it captivating to see how humans create and find solutions. As I prepare to begin my professional career as a designer, I look back at how I have evolved as a UX/UI designer. In my work, I explore a variety of digital apps and products that are focused on providing a better user experience to solve human-centered problems. As we adapt to a more digital world, I use my background research and design skills to enhance products and services in my work, such as the JetBlue App and Brolly. I understand the wants and needs of users to create meaningful experiences, and how one may navigate to achieve their goals. Combined with modern aesthetics and user research, I create products that help users achieve their goals.
JetBlue UX/UI Redesign

JetBlue UX/UI Redesign

Nicole Ruffino
  • 2021
  • Advertising and Digital Design
  • Image
  • User interfaces
  • Digital art (visual works)
Growing up in such a rapidly growing digital age, I've always found it captivating to see how humans create and find solutions. As I prepare to begin my professional career as a designer, I look back at how I have evolved as a UX/UI designer. In my work, I explore a variety of digital apps and products that are focused on providing a better user experience to solve human-centered problems. As we adapt to a more digital world, I use my background research and design skills to enhance products and services in my work, such as the JetBlue App and Brolly. I understand the wants and needs of users to create meaningful experiences, and how one may navigate to achieve their goals. Combined with modern aesthetics and user research, I create products that help users achieve their goals.
Major League Baseball

Major League Baseball

Alison Quagliato
  • 2021
  • Advertising and Digital Design
  • Video
  • Image
  • Computer animation
  • Digital art (visual works)
My work says a lot more about me than I ever could. I want to use my skills to make a difference and leave this world in a better place. I also love to be goofy and make people laugh with my silly doodles.
The Marshall Project, 2d poster

The Marshall Project, 2d poster

Alison Quagliato
  • 2021
  • Advertising and Digital Design
  • Image
  • Digital art (visual works)
My work says a lot more about me than I ever could. I want to use my skills to make a difference and leave this world in a better place. I also love to be goofy and make people laugh with my silly doodles.
Endangered Economics - Rhino

Endangered Economics - Rhino

Daniel Persaud
  • 2021
  • Advertising and Digital Design
  • Image
  • Advertising campaigns
  • Campaigns
  • Social media
  • Digital art (visual works)
For years, people have heard the same voice, tone, and imagery for wildlife conservation donations. From the heartwarming eyes of a tiger cub to the unnecessary slaughter of seals, we're numb to this repetition. This is why WildAid, a wildlife organization dedicated to changing human behavior for the betterment of endangered species, wants to speak to people in a way they will finally understand. Seeing the recent trends with the stock market, cryptocurrency and NFTs, it's time we show people where to put their money to get the best returns: by investing in our endangered wildlife. Through our Endangered Economics Campaign, we hope people realize that this cause is far more important than money, and that your return on investment will be a better planet for all.
VPNHUB, your secretary

VPNHUB, your secretary

Jeonghyun Park
  • 2021
  • Advertising and Digital Design
  • Image
  • Print ads
  • Digital art (visual works)
Our devices hold a lot of secrets. Secrets that are meant to be kept from others, such as family, friends, colleagues, and strangers. VPNhub works as a secret's secretary, encrypting and keeping your private information private. The campaign goal is to illustrate what can happen if you don't use VPNhub to protect your secrets.
#GSStyle

#GSStyle

Margaret Panoti
  • 2021
  • Advertising and Digital Design
  • Image
  • Digital art (visual works)
An awareness campaign for the new audio-based social platform, Clubhouse, portrays this as the place where the talk before the walk happens. Because every vision, every dream, and every cause worth walking for started with the talk. To promote the Vans Pro Classic, we turned abandoned buildings around the world into Vans Test Labs, open only to skaters, so that skaters could test the shoes in action. At the end of the experience they would fill out a survey on the shoe's performance, and the results from the survey were used as honest promotional content on Vans' website. In the midst of the COVID-19 pandemic, Girl Scouts USA redesigned their uniforms in collaboration with FIT students. For their launch, we designed a microsite where customers could shop the new collection by interacting with 3D models.
Vans Test Lab

Vans Test Lab

Margaret Panoti
  • 2021
  • Advertising and Digital Design
  • Image
  • Digital art (visual works)
An awareness campaign for the new audio-based social platform, Clubhouse, portrays this as the place where the talk before the walk happens. Because every vision, every dream, and every cause worth walking for started with the talk. To promote the Vans Pro Classic, we turned abandoned buildings around the world into Vans Test Labs, open only to skaters, so that skaters could test the shoes in action. At the end of the experience they would fill out a survey on the shoe's performance, and the results from the survey were used as honest promotional content on Vans' website. In the midst of the COVID-19 pandemic, Girl Scouts USA redesigned their uniforms in collaboration with FIT students. For their launch, we designed a microsite where customers could shop the new collection by interacting with 3D models.
The Talk Before The Walk

The Talk Before The Walk

Margaret Panoti
  • 2021
  • Advertising and Digital Design
  • Image
  • Print ads
  • Campaigns
  • Digital art (visual works)
An awareness campaign for the new audio-based social platform, Clubhouse, portrays this as the place where the talk before the walk happens. Because every vision, every dream, and every cause worth walking for started with the talk. To promote the Vans Pro Classic, we turned abandoned buildings around the world into Vans Test Labs, open only to skaters, so that skaters could test the shoes in action. At the end of the experience they would fill out a survey on the shoe's performance, and the results from the survey were used as honest promotional content on Vans' website. In the midst of the COVID-19 pandemic, Girl Scouts USA redesigned their uniforms in collaboration with FIT students. For their launch, we designed a microsite where customers could shop the new collection by interacting with 3D models.
First Author of Published Paper, Meals for Monsters

First Author of Published Paper, Meals for Monsters

Samantha Olinsky
  • 2021
  • Advertising and Digital Design
  • Image
  • Digital art (visual works)
I've always had a desire to figure things out. My curious nature to discover new things and learn about the world around me is an integral part of my personality and comes out in the work I create. I approach every task with logic and enthusiasm, eager to understand the objective, scope, and concept behind each project. Learning user experience and user interface design (UX/UI) helped me recognize that I want to give users the ability to accomplish more through powerful, intuitive, and accessible software. Although my time at FIT was focused mainly on the design side of this field, after I graduate I'm eager to continue my education into the back end, when I pursue a master's degree in computer science.
Sponsored Instagram Post for the Oura Smart Ring

Sponsored Instagram Post for the Oura Smart Ring

Samantha Olinsky
  • 2021
  • Advertising and Digital Design
  • Video
  • Image
  • Computer animation
  • Advertising campaigns
  • Campaigns
  • Digital art (visual works)
I've always had a desire to figure things out. My curious nature to discover new things and learn about the world around me is an integral part of my personality and comes out in the work I create. I approach every task with logic and enthusiasm, eager to understand the objective, scope, and concept behind each project. Learning user experience and user interface design (UX/UI) helped me recognize that I want to give users the ability to accomplish more through powerful, intuitive, and accessible software. Although my time at FIT was focused mainly on the design side of this field, after I graduate I'm eager to continue my education into the back end, when I pursue a master's degree in computer science.
Piccolina Podcast

Piccolina Podcast

Mikenzie Nelson
  • 2021
  • Advertising and Digital Design
  • Image
  • Digital art (visual works)
Curious by nature, I love connecting with and understanding people. I use strategic thinking to better understand the environment around me. A big part of my work is celebrating women, emphasizing our strengths, and the all-encompassing solidarity of sisterhood. Many times I find myself advocating for these ideas through my designs.
American Hiking Society App

American Hiking Society App

Mikenzie Nelson
  • 2021
  • Advertising and Digital Design
  • Image
  • Branding
  • Digital art (visual works)
Curious by nature, I love connecting with and understanding people. I use strategic thinking to better understand the environment around me. A big part of my work is celebrating women, emphasizing our strengths, and the all-encompassing solidarity of sisterhood. Many times I find myself advocating for these ideas through my designs.
Sanity & Self App

Sanity & Self App

Mikenzie Nelson
  • 2021
  • Advertising and Digital Design
  • Image
  • Mobile apps
  • Digital art (visual works)
Curious by nature, I love connecting with and understanding people. I use strategic thinking to better understand the environment around me. A big part of my work is celebrating women, emphasizing our strengths, and the all-encompassing solidarity of sisterhood. Many times I find myself advocating for these ideas through my designs.
DuckDuckGo Game

DuckDuckGo Game

Luis Montalvo
  • 2021
  • Advertising and Digital Design
  • Image
  • Web sites
  • Video games
  • Digital art (visual works)
Whenever I create, my goal is to merge interaction with design. I believe in engaging with the audience, allowing them to be a part of the action. That's why a lot of my work revolves around gamification, customization, and user input, so that everyone can feel involved. Even in serious work I take a lighthearted, easygoing tone, to draw in anyone and allow them to laugh and feel at ease and more in control of their lives. You can see this in the first piece,"Money Buddy, " a mobile game that connects to your bank account and rewards you for saving. The third piece is for my senior thesis,"DuckDuckGo, " a game that uses players' search histories to influence the action, allowing them to laugh at surveillance while learning about data privacy. Some of my influences include Chad & Jared Moldenhauer, Edd Wainwright, Margaret Keane, Nintendo, and Pixar.
Steam App Redesign

Steam App Redesign

Luis Montalvo
  • 2021
  • Advertising and Digital Design
  • Image
  • Mobile apps
  • Digital art (visual works)
Whenever I create, my goal is to merge interaction with design. I believe in engaging with the audience, allowing them to be a part of the action. That's why a lot of my work revolves around gamification, customization, and user input, so that everyone can feel involved. Even in serious work I take a lighthearted, easygoing tone, to draw in anyone and allow them to laugh and feel at ease and more in control of their lives. You can see this in the first piece,"Money Buddy, " a mobile game that connects to your bank account and rewards you for saving. The third piece is for my senior thesis,"DuckDuckGo, " a game that uses players' search histories to influence the action, allowing them to laugh at surveillance while learning about data privacy. Some of my influences include Chad & Jared Moldenhauer, Edd Wainwright, Margaret Keane, Nintendo, and Pixar.
Money Buddy

Money Buddy

Luis Montalvo
  • 2021
  • Advertising and Digital Design
  • Video
  • Image
  • Computer animation
  • Mobile apps
  • Video games
  • Digital art (visual works)
Whenever I create, my goal is to merge interaction with design. I believe in engaging with the audience, allowing them to be a part of the action. That's why a lot of my work revolves around gamification, customization, and user input, so that everyone can feel involved. Even in serious work I take a lighthearted, easygoing tone, to draw in anyone and allow them to laugh and feel at ease and more in control of their lives. You can see this in the first piece,"Money Buddy, " a mobile game that connects to your bank account and rewards you for saving. The third piece is for my senior thesis,"DuckDuckGo, " a game that uses players' search histories to influence the action, allowing them to laugh at surveillance while learning about data privacy. Some of my influences include Chad & Jared Moldenhauer, Edd Wainwright, Margaret Keane, Nintendo, and Pixar.
Supreme Flaws

Supreme Flaws

Briel Mitchell
  • 2021
  • Advertising and Digital Design
  • Image
  • Campaigns
  • Social media
  • Digital art (visual works)
I'm an artist in every sense of the word. I see my work as an attempt to stand up for women and who they are in their true form. Women represent our society's greatest assets, but many times are treated like liabilities instead. Simply put, we would not be where we are today without women. There is an urgency of change that needs to surface and shake up the world, and it starts here.
There's a position for everyone

There's a position for everyone

James Merendino
  • 2021
  • Advertising and Digital Design
  • Image
  • Campaigns
  • Social media
  • Digital art (visual works)
I started at FIT with graphic design and somehow stumbled my way into advertising. So now I'm trying to be an art director in this economy.